Old Search System: Levelup.digital – Creating a Fantasy Trim Texture




  • Gumroad – LevelUp Digital Building a Medieval City

    Gumroad – LevelUp Digital Building a Medieval City Introducing Jan Trubac, an incredible artist, famous...


    With inspiration from real-life Google Maps data, he accurately and with impressive detail – as well as ingenious use of Substance Designer nodes, demonstrates how to replicate satellite data. Using the lessons he's learned from his previous Metropolitan City project, Jan shares best practices and common pitfalls when tackling this...


  • Gumroad – LevelUp Digital Intro to Plugin Creation in Substance Designer

    Gumroad – LevelUp Digital Intro to Plugin Creation in Substance DesignerDive deeper into the inner...


    This tutorial is for any artist looking to broaden their technical knowledge of the software. Ben starts by providing an overview of Designer's API, covering everything from it's architecture, classes and functions, to common pitfalls.
    Chapters
    Getting Setup
    API Structure
    Working with Nodes
    Intro to Plugin Creation
    Plugin Structure
    Registering Callbacks
    Adding...


  • Levelup Digital - Futuristic Weapon Creation by Lennard Claussen

    Levelup Digital - Futuristic Weapon Creation by Lennard Claussenhttp://gumroad.com/l/levelup_futuristicweaponOne glimpse at Lennard Claussen's portfolio, and...


    By the end of this tutorial, you will have a solid understanding of how to create complex geometry in Maya, how to detail your models and create realistic-looking textures, as well as how to create a final portfolio piece.
    If you're not following Lennard yet, you should. And if you're ready...

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