Old Search System: CGMA




  • CGMA - Stylized Assets Creation - Kevin B.Griffith

    CGMA - Stylized Assets Creation - Kevin B.Griffithhttp://stg.cgmasteracademy.com/instructors/67-kevin-griffith Kevin is an artist, game developer, and...


    Week 1 | Introduction to Stylized Art
    Relevant games | Artist/influencers | What makes an asset stylized | The box: introduction to texture painting
    Week 2 | Introduction to 2.5 D
    Relevance | What games use 2.5 D | How it is used | 2.5D exterior scene: gather reference, block out scene, material...


  • CGMA – Anatomy Of Clothing 2019 – Ron Lemen

    CGMA – Anatomy Of Clothing 2019 – Ron Lemenhttps://www.cgmasteracademy.com/courses/83-anatomy-of-clothingIn this class, we will deconstruct the...





  • CGMA - Head Drawing and Construction - Christian Nacorda

    CGMA - Head Drawing and Construction - Christian Nacordahttps://www.cgmasteracademy.com/courses/89-head-drawing-and-constructionAn 8-week course deconstructing and constructing the...





  • CGMA - ZBrush for Concept & Iteration

    CGMA - ZBrush for Concept & Iterationhttp://www.cgmasteracademy.com/courses/44-zbrush-for-concept-iterationA 6-week intensive course on using Zbrush and integrating...



    CGMA - ZBrush for Concept & Iteration.part1.rar
    CGMA - ZBrush for Concept & Iteration.part2.rar
    CGMA - ZBrush for Concept & Iteration.part3.rar
    CGMA - ZBrush for Concept & Iteration.part4.rar
    CGMA - ZBrush for Concept & Iteration.part5.rar
    CGMA - ZBrush for Concept & Iteration.part6.rar
    CGMA - ZBrush for Concept & Iteration.part7.rar



  • CGMA - Digital Painting - David Merritt 2019

    CGMA - Digital Painting - David Merritt 2019http://www.cgmasteracademy.com/courses/67-digital-paintingThis course is an introduction to digital painting...



    CGMA - Digital Painting - David Merritt [2019].part1.rar
    CGMA - Digital Painting - David Merritt [2019].part2.rar
    CGMA - Digital Painting - David Merritt [2019].part3.rar



  • CGMA – Intro to FX Using Houdini

    CGMA – Intro to FX Using Houdinihttps://www.cgmasteracademy.com/courses/16-intro-to-fx-using-houdiniCreate Dynamic FX for film & games Intro to...



    CGMA - Intro to FX Using Houdini.part1.rar
    CGMA - Intro to FX Using Houdini.part3.rar
    CGMA - Intro to FX Using Houdini.part4.rar
    CGMA - Intro to FX Using Houdini.part5.rar
    CGMA - Intro to FX Using Houdini.part6.rar
    CGMA - Intro to FX Using Houdini.part7.rar



  • CGMA - Motion Graphics

    CGMA - Motion Graphicshttps://www.cgmasteracademy.com/courses/28-motion-graphics An 8-week course introducing the fundamental principles of making exceptional motion...



    Motion Graphics is the perfect course for those taking a fresh leap into the world of motion graphics, those wanting to sharpen their existing skills, and everyone in between. Covering the fundamental principles that go into making exceptional motion graphics—concept, design, animation, 3D design, rendering and compositing—this course has been...


  • CGMA - Intro to Marvelous Designer

    CGMA - Intro to Marvelous Designerhttp://www.cgmasteracademy.com/courses/39-introduction-to-marvelous-designerThis introductory course for Marvelous Designer will go into detail...





  • CGMA - Stylized Characters in 3D

    CGMA - Stylized Characters in 3Dhttp://www.cgmasteracademy.com/courses/109-stylized-characters-in-3dThe main objective of this class is to understand the...


    Week 1: Introduction to Stylized Modeling
    Week 2: Blocking Out Character
    Week 3: Forms of the Body
    Week 4: Facial Features
    Week 5: Hands and Feet
    Week 6: Costumes and Props
    Week 7: Clean Up
    Week 8: Posing, Painting, and Presentation of the Character



  • CGMA - Level Design for Games

    CGMA - Level Design for Gameshttps://www.cgmasteracademy.com/courses/46-level-design-for-gamesA 10-week course in which students will learn to approach...



    In this course you will learn to approach 3D game level environments from a design perspective. The lectures will explore theory of games, shape composition, architecture, and player psychology. You will design and iterate on level setups from the initial planning phases to playable prototypes in Unity. The course will...


  • CGMA - Rigging for Games

    CGMA - Rigging for Gameshttps://www.cgmasteracademy.com/courses/12-rigging-for-gamesAn 8-week course focused on developing game-ready rigs in MayaThis course...



    CGMA - Rigging for Games.part1.rar
    CGMA - Rigging for Games.part2.rar
    CGMA - Rigging for Games.part3.rar
    CGMA - Rigging for Games.part4.rar
    CGMA - Rigging for Games.part5.rar



  • CGMA - Fundamentals of Design with Tyler Edlin

    CGMA - Fundamentals of Design with Tyler Edlinhttp://www.cgmasteracademy.com/courses/63-fundamentals-of-designDesign pertains to nearly everything. From composition and...



    Fundamentals of Design.part1.rar
    Fundamentals of Design.part2.rar
    Fundamentals of Design.part3.rar
    Fundamentals of Design.part4.rar
    Fundamentals of Design.part5.rar



  • CGMA - Next Gen Character Creation Mentorship

    CGMA - Next Gen Character Creation Mentorshiphttps://www.cgmasteracademy.com/courses/107-next-gen-character-creation-mentorshipThis advanced 8-week course has been designed to learn...


    This course has been designed to learn in-depth techniques for modeling, texturing and rendering a cutting edge real-time character. The class will work similarly to a live mentorship, as students approach the creation of AAA game characters for their portfolios. Students should expect to cover for head and hair, costume...


  • CGMA - Intro to Maya

    CGMA - Intro to Mayahttps://www.cgmasteracademy.com/courses/53-intro-to-mayaA 10-week introductory course using Maya to model, animate, texture, render,...



    Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course. *Note: Students can qualify for a free 3-year...


  • CGMA - Weapons and Props for Games

    CGMA - Weapons and Props for Gameshttps://www.cgmasteracademy.com/courses/41-weapons-and-props-for-gamesA 6-week course on the fundamentals for creating a...


    This course covers the fundamentals of creating weapons and props for games. In this course you will go through the entire creation process: from reference and initial concept to final model. You will learn to deliver creative and appealing models that are optimized for real-time game engines. The course will...


  • CGMA – Hard Surface Modeling for Films

    CGMA – Hard Surface Modeling for Filmshttps://www.cgmasteracademy.com/courses/43-hard-surface-modeling-for-filmsThis course covers the creation of VFX production assets...


    Week 1 | Introduction to Hard Surface Modeling
    Week 2 | Blocking out Models
    Week 3 | Hard Surface Sculpture and Retopology Workflow
    Week 4 | Large Scale Model Details and Radial Modeling
    Week 5 | Modeling Greebles
    Week 6 | Kitbashing Techniques
    Week 7 | Mechanical Modeling
    Week 8 | NURBS Curve Tools for Modeling
    Week 9...


  • CGMA - 2D Animation Body Mechanics

    CGMA - 2D Animation Body Mechanicshttp://www.cgmasteracademy.com/courses/38-body-mechanicsAn 8-week course for developing body mechanic shots while utilizing...


    Understand dynamic body mechanics
    Understanding body mechanics is one of the most important aspects of animation. In this 8 week course Kyle will take you step by step through his process for creating appealing, dynamic body mechanic shots. Kyle will teach you many useful techniques to help further develop your animation...


  • CGMA - Hard Surface Modeling for Characters

    CGMA - Hard Surface Modeling for Charactershttps://www.cgmasteracademy.com/courses/117-hard-surface-modeling-for-charactersA 6-week course focused on designing and building complex...



    Throughout this course we are going to take a look at the techniques and challenges of designing and building hard surfaces for characters. This does not only include design, sculpting, and modeling, but especially the focus on creating character hard surfaces with animation in mind from the very beginning. The...


  • CGMA - Organic World Building in UE4

    CGMA - Organic World Building in UE4https://www.cgmasteracademy.com/courses/54-organic-world-building-in-ue4 A 10-week course in which students will create...



    In this course, students will create a game level from scratch in UE4. The course will cover UE4's object placement and layout basics, foliage systems, and lighting systems. The course will help students better understand level and environment workflows, as well as how level designers, game designers, and environment artists...


  • CGMA - Environment Concept Design

    CGMA - Environment Concept Designhttps://www.cgmasteracademy.com/courses/92-environment-concept-designAn 8-week course utilizing industry techniques for developing environments for games,...


    Environment Concept Design includes the basic and general outline of creating an environment as used in illustration and concept design for the video game and film industries. There will be a firm focus on creating thumbnail and final illustrations, composition, value studies, perspective and digital painting techniques in Photoshop. The...

Showing 0-20