Old Search System: Creating Game Environment Textures with Substance




  • Creating Game Environments For Mobile & VR

    https://www.udemy.com/course/creating-game-environments-for-mobile-vrLearn how a professional environment artist works when creating environments for mobile and VR games.


    What you\'ll learn:
    Learn how to create optimized models and textures for VR & Mobile
    Learn how to setup optimized environments in Unreal Engine 4
    Learn...


  • Lynda - Creating Game Environments in Maya and Photoshop

    Lynda - Creating Game Environments in Maya and Photoshop This course is a practical guide...


    Table of ContentsIntroduction1. Anatomy of a Low-Poly Model2. Modular Planning and Blocking3. Modeling Building Elements in High Detail4. Low-Poly-Count Elements5. Unwrapping the Elements6. Transferring Maps7. Planning and Constructing Texture Sheets8. Importing into the Game Editor and TestingConclusion 98163.Creating.Game.Environments.in.Maya.and.Photoshop.LY.rar 98163.Creating.Game.Environments.in.Maya.and.Photoshop.LY.rar


  • Lynda - Creating Game Environments in Maya and Photoshop

    Lynda - Creating Game Environments in Maya and Photoshop This course is a practical guide...


    Table of ContentsIntroduction1. Anatomy of a Low-Poly Model2. Modular Planning and Blocking3. Modeling Building Elements in High Detail4. Low-Poly-Count Elements5. Unwrapping the Elements6. Transferring Maps7. Planning and Constructing Texture Sheets8. Importing into the Game Editor and TestingConclusion


  • Creating Game Environments in Maya and Photoshop with Adam Crespi

    Creating Game Environments in Maya and Photoshop with Adam CrespiEnglish | Aug 08, 2012 |...


    Topics include:
    - Analyzing concept art for contours, texture, and shadow detail
    - Blocking out the basic form of a building
    - Modeling modular elements
    - Planning for occlusion and texture stacking
    - Creating the low-poly-count elements
    - Planning a texture sheet
    - Stacking UVs
    - Transferring maps
    - Baking occlusion and normal maps
    - Drawing detail at the right...