Old Search System: FXPHD – NUKE238: TIPS AND TRICKS, VOLUME 1




  • FXPHD - FLM219 - Flame Full Commercial Production Workflow

    http://www.fxphd.com/details/597/ In the last few years, Flame has undergone fundamental changes in both its workflow...






  • FXPHD - Unreal Engine Bootcamp - Part 1+2

    https://www.fxphd.com/details/653/ https://www.fxphd.com/details/655/ This 200-level course is created to teach visual effects artists how to use...


    FXPHD_Unreal_Engine_Bootcamp_-_Part_1.rar - 11.7 GB
    FXPHD_Unreal_Engine_Bootcamp_-_Part_2.rar - 10.8 GB


  • FXPHD - SPT201 - SpeedTree Techniques for VFX

    https://www.fxphd.com/details/558/ In the past few years, SpeedTree has become an integral part of the pipeline...


    This comprehensive course offers all the knowledge and skills required to model and animate detailed, high quality trees and plants for visual effects. By creating several different tree types, students will become familiar with essential areas like generation modes, curves, variance and leaf meshes, as well as wind and growth...


  • fxphd - Introduction to Mocha Pro

    https://www.fxphd.com/details/635/ While tracking and roto are not considered the most glamorous part of a compositor\'s...


    Introduction to Mocha Pro.part1.rar
    Introduction to Mocha Pro.part2.rar
    Introduction to Mocha Pro.part3.rar
    Introduction to Mocha Pro.part4.rar


  • FXPHD - Taking Houdini Digital Assets to the Next Level

    https://www.fxphd.com/details/654/ Digital Assets are at the center of everyday use of Houdini. You have probably...






  • FXPHD - FLM217/218 - High End Chroma Keying in Flame, Part 1 & 2

    FXPHD - FLM217 - High End Chroma Keying in Flame, Part 1 & 2https://www.fxphd.com/details/584/https://www.fxphd.com/details/585/This, the...


    This is the second part of course taught by Mihran Stepanyan devoted to a very important and interesting theme, high-end chroma keying, which is being used in features and commercials.
    This course covers image-based keying concepts and their usage in high-end keying. Subjects covered include how to create a...


  • fxphd - RSV110 - Introduction to Fusion in Resolve

    fxphd - RSV110 - Introduction to Fusion in Resolve http://www.fxphd.com/details/575/ During this course comprised of...





  • [FXPHD] VRY206 - Look Development with Maya, V-Ray and Nuke - Part 3

    [FXPHD] VRY206 - Look Development with Maya, V-Ray and Nuke - Part 3 https://www.fxphd.com/details/639/ This...






  • FXPHD VRY205 - Look Development with Maya, V-Ray and Nuke - Part 2

    FXPHD VRY205 - Look Development with Maya, V-Ray and Nuke - Part 2 https://www.fxphd.com/details/637/ This...






  • fxphd - Introduction to Mocha Pro

    fxphd - Introduction to Mocha Pro https://www.fxphd.com/details/635/ While tracking and roto are not considered the...


    Introduction to Mocha Pro.part1.rar
    Introduction to Mocha Pro.part2.rar
    Introduction to Mocha Pro.part3.rar
    Introduction to Mocha Pro.part4.rar


  • fxphd - Look Development with Maya, V-Ray and Nuke - Part 1

    fxphd - Look Development with Maya, V-Ray and Nuke - Part 1 https://www.fxphd.com/details/636/ This course,...






  • fxphd - Introduction to Mocha Pro

    fxphd - Introduction to Mocha Pro https://www.fxphd.com/details/635/ While tracking and roto are not considered the...


    Introduction to Mocha Pro.part1.rar
    Introduction to Mocha Pro.part2.rar
    Introduction to Mocha Pro.part3.rar
    Introduction to Mocha Pro.part4.rar


  • FXPHD - Realistic Destruction Workflows

    FXPHD - Realistic Destruction Workflows https://www.fxphd.com/details/627/ This course will guide you through the latest destruction...






  • FXPHD - USD in Houdini 19.5

    FXPHD - USD in Houdini 19.5 https://www.fxphd.com/details/650/ This course is a follow-up of HOU221: USD...






  • FXPHD - Height Fields in Houdini, Part 2

    FXPHD - Height Fields in Houdini, Part 2 https://www.fxphd.com/details/643/ Houdini height fields have many useful...






  • FXPHD - Height Fields in Houdini, Part 1

    FXPHD - Height Fields in Houdini, Part 1 https://www.fxphd.com/details/641/ Houdini height fields have many useful...






  • FXPHD - USD and LOPs for Houdini Artists

    FXPHD - USD and LOPs for Houdini Artists https://www.fxphd.com/details/642/ More and more applications are starting...


    The course begins by explaining all the core concepts of USD, followed up by applying this knowledge on an example shot as it moves along a USD based pipeline. It will go over asset creation, layout, animation, FX and lighting. In the end, you will have a solid understanding of...


  • FXPHD - Shotgun in Production

    https://www.fxphd.com/details/563/ Shotgun is the industry standard for production management, but unlocking its full potential requires...






  • FXPHD – SIL102 – Introduction to Silhouette and Paint, Part 1

    FXPHD – SIL102 – Introduction to Silhouette and Paint, Part 1https://www.fxphd.com/details/629/ In our new course,...



    Introduction to Silhouette and Paint, Part 1 - BY KATIE MORRIS.part1.rar
    Introduction to Silhouette and Paint, Part 1 - BY KATIE MORRIS.part3.rar
    Introduction to Silhouette and Paint, Part 1 - BY KATIE MORRIS.part4.rar
    Introduction to Silhouette and Paint, Part 1 - BY KATIE MORRIS.part2.rar



  • FXPHD - DCT102 - Introduction to Colour Theory

    FXPHD - DCT102 - Introduction to Colour Theoryhttps://www.fxphd.com/details/542/We are all involved with some part of...


    Taught by leading industry expert Charles Poynton, who literally wrote the book on the subject (several books actually), it assumes a working knowledge of the industry but not that you are a maths wizard. Charles has designed the course to be aimed at someone "whose main interest is not the...

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