Mastering UVW Mapping in 3ds Max Duration: 2hr 32m | Video: h264, yuv420p, 1280x720 30fps...
Author Joel Bradley starts with the basics—defining UVW space and coordinates—and introduces the UVW Map modifier, the key to applying map coordinates and adjusting map placement. From there he looks at the source wrapping options in the bitmap and procedural map nodes, and at the differences when mapping to static...