The Gnomon Workshop - Modeling a Stylized Character for Games http://www.thegnomonworkshop.com/tutorials/modeling-a-stylized-character-for-games Discover the process of...
The workshop begins in Photoshop for the character's design, using paint-overs to fully visualize how the character will look. From there, Kat jumps into Maya to block out the character; she additionally uses Maya for the low-poly meshes, retopology, and UVs. Throughout the process, she explains all the considerations you...