Old Search System: CGMA




  • CGMA - Level Design for Games

    CGMA - Level Design for Gameshttps://www.cgmasteracademy.com/courses/46-level-design-for-gamesA 10-week course in which students will learn to approach...



    In this course you will learn to approach 3D game level environments from a design perspective. The lectures will explore theory of games, shape composition, architecture, and player psychology. You will design and iterate on level setups from the initial planning phases to playable prototypes in Unity. The course will...


  • CGMA - Rigging for Games

    CGMA - Rigging for Gameshttps://www.cgmasteracademy.com/courses/12-rigging-for-gamesAn 8-week course focused on developing game-ready rigs in MayaThis course...



    CGMA - Rigging for Games.part1.rar
    CGMA - Rigging for Games.part2.rar
    CGMA - Rigging for Games.part3.rar
    CGMA - Rigging for Games.part4.rar
    CGMA - Rigging for Games.part5.rar



  • CGMA - Intro to Maya

    CGMA - Intro to Mayahttps://www.cgmasteracademy.com/courses/53-intro-to-mayaA 10-week introductory course using Maya to model, animate, texture, render,...



    Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course. *Note: Students can qualify for a free 3-year...


  • CGMA - Weapons and Props for Games

    CGMA - Weapons and Props for Gameshttps://www.cgmasteracademy.com/courses/41-weapons-and-props-for-gamesA 6-week course on the fundamentals for creating a...


    This course covers the fundamentals of creating weapons and props for games. In this course you will go through the entire creation process: from reference and initial concept to final model. You will learn to deliver creative and appealing models that are optimized for real-time game engines. The course will...


  • CGMA – Hard Surface Modeling for Films

    CGMA – Hard Surface Modeling for Filmshttps://www.cgmasteracademy.com/courses/43-hard-surface-modeling-for-filmsThis course covers the creation of VFX production assets...


    Week 1 | Introduction to Hard Surface Modeling
    Week 2 | Blocking out Models
    Week 3 | Hard Surface Sculpture and Retopology Workflow
    Week 4 | Large Scale Model Details and Radial Modeling
    Week 5 | Modeling Greebles
    Week 6 | Kitbashing Techniques
    Week 7 | Mechanical Modeling
    Week 8 | NURBS Curve Tools for Modeling
    Week 9...


  • CGMA - 2D Animation Body Mechanics

    CGMA - 2D Animation Body Mechanicshttp://www.cgmasteracademy.com/courses/38-body-mechanicsAn 8-week course for developing body mechanic shots while utilizing...


    Understand dynamic body mechanics
    Understanding body mechanics is one of the most important aspects of animation. In this 8 week course Kyle will take you step by step through his process for creating appealing, dynamic body mechanic shots. Kyle will teach you many useful techniques to help further develop your animation...


  • CGMA - Organic World Building in UE4

    CGMA - Organic World Building in UE4https://www.cgmasteracademy.com/courses/54-organic-world-building-in-ue4 A 10-week course in which students will create...



    In this course, students will create a game level from scratch in UE4. The course will cover UE4's object placement and layout basics, foliage systems, and lighting systems. The course will help students better understand level and environment workflows, as well as how level designers, game designers, and environment artists...


  • CGMA - FX for Games with Fabio Silva

    CGMA - FX for Games with Fabio Silvahttps://www.cgmasteracademy.com/courses/24-fx-for-gamesAn 8-week course on dynamic effects for a...


    In this course, students learn the fundamental workflows and approaches for creating a wide range of dynamic effects for real-time game environments. Students will learn essential methods for efficiency and optimization of visual effects to be used in a video game. It will feature different types of effects for different...


  • CGMA - Intro to Production Modeling

    CGMA - Intro to Production Modelinghttps://www.cgmasteracademy.com/courses/2-intro-to-production-modelingA 6-week course in which students experience the expectations, techniques,...



    The aim of this course is to expose you to all of the things you'll need in order to be successful in a professional work environment as a 3D modeler. During this class, you'll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of...


  • CGMA – Character Facial Sculpting with Dmitrij Leppee

    CGMA – Character Facial Sculpting with Dmitrij Leppeehttps://www.cgmasteracademy.com/courses/120-character-facial-sculptingA 10-week course in which students will learn...


    During this course, students will learn what makes the face look as it does—the underlying structures of the skull, muscles, fat tissue, and other structures such as glands which create and affect the forms of the face. Without a basemesh, but starting from scratch to get a better understanding of...


  • CGMA - The Art of Lighting for Games

    CGMA - The Art of Lighting for Gameshttps://www.cgmasteracademy.com/courses/50-the-art-of-lighting-for-gamesA 10-week course introducing students to the science...



    This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is an easily accessible platform, but the workflow and techniques will be presented in as much of a software-agnostic format as possible. This is...


  • CGMA - UE4 Modular Environments

    CGMA - UE4 Modular Environmentshttps://www.cgmasteracademy.com/courses/45-ue4-modular-environmentsA 10-week course focused on developing a fully-realized environment by using...



    In this course, students will be taught how to break down reference and develop a list of reusable assets. With this list, students will then use both Maya and the Unreal Engine to create a fully realized environment with portfolio screenshots. The class will cover: - Unreal Engine 4, Maya,...


  • CGMA - Intro to Substance for Environment Art with Ben Keeling

    CGMA - Intro to Substance for Environment Art with Ben Keelinghttps://www.cgmasteracademy.com/courses/55-fundamentals-of-substance-for-environment-artA 6-week course using the...


    In Fundamentals of Substance for Environment Art, students will build their knowledge using the Substance suite. Students will work on the tools they needed to create excellent 3D artwork. Students will start by creating simple geometric patterns and become familiar with the UI of both Substance Painter and Substance Designer....


  • CGMakers - Create your own Hulk - Gold Pack

    CGMakers - Create your own Hulk - Gold Packhttps://cgmakers.teachable.com/p/3d-hulk-vs-thor-gold-pack In this Pack you receive 4...


    In this Pack you receive 4 volumes:
    VOL.1- BODY MODELING: In this volume, I will teach you how to sculpt realistic muscles, taking care of shapes and details in order to create the incredible Hulk body fan art.
    VOL.2 - ARMOR MODELING: In this volume I will teach you how to generate...


  • CGMA – Anatomy for Production

    CGMA – Anatomy for Production Duration 10 Week | Video: 1080p https://www.cgmasteracademy.com/courses/5-anatomy-for-production The objective...


    During the second half of your anatomy training, you will be learning key fundamentals of tying in the upper body to the lower extremities and how it will affect your full form. You will learn about the key fundamentals of recreating believable and fully functioning anatomy. Week 1 | Introduction...


  • CGMA – Mastering Destruction in Houdini

    CGMA – Mastering Destruction in Houdini English | Video: 1080p | 8 weeks | Project...


    Week 1 | Boolean / Voronoi Fracturing & Destruction HDAs
    Week 2 | Asset Prep / Fracture Workflow, & More HDAs!
    Week 3 | Bullet Simulation Setup
    Week 4 | Constraints
    Week 5 | Additional Detail!
    Week 6 | Debris
    Week 7 | Windows
    Week 8 | Dust MATERIALS: Houdini...


  • CGMaster Academy – Texturing and Shading for Games Week 5-6

    CGMaster Academy – Texturing and Shading for Games Week 5-6 English | Video 1080p |...


    School A.1 – Texturing & Shading for Games : The objective of this course is to teach students how to create materials and textures for video games in Unreal Engine 4. Students will also learn high level concepts of material creation, such as what makes a good material and how...


  • CGMaster Academy – Texturing and Shading for Games

    CGMaster Academy – Texturing and Shading for Games English | Video: 1080p | Week 1-4...


    CGMA 3D School A.1 - Texturing and Shading for Games Week 1-4.part3.rar
    CGMA 3D School A.1 - Texturing and Shading for Games Week 1-4.part2.rar
    CGMA 3D School A.1 - Texturing and Shading for Games Week 1-4.part1.rar


  • CGMasters – Complete Vehicle Production in Blender

    CGMasters – Complete Vehicle Production in Blender English | 40+ h | Project Files |...


    Check out what's included in this Blender course: Step by step modeling for every part of the Jeep, inside and out.
    Learn new hard surface modeling techniques that allow you to achieve perfect results when adding details to curved surfaces.
    Creating totally customizable shaders including car paint with flakes, metals,...


  • CGMagno Workshop – Next Generation Game Character

    CGMagno Workshop – Next Generation Game Character I did this fan art about Leoric...


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