Fundamentals of Computer Graphicsby Marschner, Steve;Shirley, Peter;, Peter Shirley, Michael Ashikhmin, Michael Gleicher, Naty Hoffman,...
Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes...