Old Search System: 3DS max 2018




  • Animating Quadrupeds in 3ds Max

    Animating Quadrupeds in 3ds Max 1h 45m | FLV 1280x720 | Project Files | 925...





  • VRayPattern v1.075 For 3ds Max

    VRayPattern v1.075 For 3ds Max | 35 MB VRayPattern is a plug-in for 3ds Max...


    Features:
    Geometry based "2d-displacement" like texture.
    Low memory usage.
    Superfast rendering.
    Unlimited number of copied geometries. Home Page -




  • CityTraffic v2.027 For 3ds Max |

    CityTraffic v2.027 For 3ds Max | 18 MB CityTraffic is a plug-in for 3ds Max...


    Special road editor and automatic cars setup substantially accelerates preparation of scenes for the simulation of traffic movement.
    Huge variety of configurations for each car, whether it is adjustment of a suspension bracket or style of driving, give the ability to create realistic simulation.
    Dynamics calculation makes movements on complicated...


  • MultiScatter 1.3.6.9 for 3ds Max

    MultiScatter 1.3.6.9 for 3ds Max | 44 MB MultiScatter is a plug-in for 3ds max...


    Usually scenes in 3ds max with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. MultiScatter is created to solve these problems. The scene containing 500 000 identical objects created...


  • MadCar v3.056 For 3ds Max

    MadCar v3.056 For 3ds Max | 20 MB MadCar 3 is a plug-in for 3DS...


    This new version allows rigging vehicles with any number of wheels, and with any of their mutual arrangements including motorcycles.
    Any number of trailers is also supported. There are simplified behavior setting for each of the wheels and suspension as well as fine tuning, this allows to simulate motion with...


  • SplineLand v1.042 For 3ds Max

    SplineLand v1.042 For 3ds Max | 19 MB SplineLand is a plugin for Autodesk...


    Splines can be topographic contours in one plane each, or can be just any shape. Features
    Creation of precise and topologically correct terrains from splines representing topographic contours
    Powerful algorithm which allows to control level of details only in areas you need, just by adding or subtracting splines in that...