The Gnomon Workshop - The Making Of \'Trin\' English | AVC1 1024x768 15 fps |...
Topics Covered :
Orthographics
Topological basemesh
Using Headus UVlayout
Sculpting in ZBrush
Blocking-in the initial shaders, normal maps, SSS and lighting
Creating a leather texture
Texture stamping
Compositing in Photoshop
Making a quick rig and animation
Composting the animation in After Effects
Chapters:
Orthographics
Base Mesh, part one
Base Mesh, part two
UV Layout
ZBrush, part one
ZBrush, part two
Shaders, Lighting, Colorstudy
Texturing the Coat
Texturing the Head
Modeling the...