A shader focused on delivering stunning visual and tactile grass for the Universal Render Pipeline.
Key features
• Lush wind animations, supports dynamic speed/direction changes (through a Wind Zone)
• Easy to use interaction system. Bending and flattening through trails, meshes, lines or particle effects.
• Color blending with terrain surface (supports tiled setups and mesh terrains)
• Per object and per vertex color variation, breaks up visual repetition
•...