Old Search System: CGCookie – Create a VFX shot in Blender: Alien Abd




  • CGCookie – Blending Decals into Target Material in Blender 2.8

    CGCookie – Blending Decals into Target Material in Blender 2.8https://cgcookie.com/lesson/blending-decals-into-target-materialIn this video we're going to...


    • How to install and use the convenient Quick Caster decal projection addon.
    • Setup decal to use the same UV bump map as target.
    • Setup decal to use the same Procedural bump map.
    • Shader mixing (like chipped paint)
    • Full incorporation with grungy painted metal material.



  • CGCookie - Modeling Stylized Hair in Blender

    CGCookie - Modeling Stylized Hair in Blenderhttps://cgcookie.com/tutorial/modeling-stylized-hair-in-blender This Blender tutorial will show you a foolproof...


    But not just any technique: we\'re looking for a hairstyle you can quickly adjust by repositioning the hair strands or the cross-section of the hair without too much noodling...because easy does it.
    If You\'re Making Characters for a Game or for Production... We\'ve got that covered, too! You\'ll learn how...


  • CGCookie – Fundamentals of Blender Materials and Shading

    CGCookie – Fundamentals of Blender Materials and Shadinghttps://cgcookie.com/course/fundamentals-of-blender-materials-and-shadingIn this Blender course, learn how to create...


    After you've created your Blender models and added some lighting, the next step is to apply materials and create shaders.
    Shading is one of the key pillars of computer graphics.
    Knowing how to do it well will improve every render you make, whether it's realistic or stylized.
    CGCookie - Fundamentals of...


  • CGCookie – Creating A Stylized 3D Forest Environment With Blender 2.9

    CGCookie – Creating A Stylized 3D Forest Environment With Blender 2.9https://cgcookie.com/course/creating-a-stylized-forest-with-blender-2-9Learn to model a stylized...


    Over the span of 14 videos, you will learn a broad spectrum of skills: low-poly modeling from scratch
    generating trees and plants with the Sapling Addon (included in Blender)
    populating grass and trees with particles
    material creation
    lighting, and rendering with Eevee
    and final tweaks with the compositor.


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