CGCookie - Fundamentals of Particle SystemsEnglish | .MP4 | Video: h264, yuv420p, 1920x1080, 30.00 fps...
Things covered in this course include: Controlling the emission and shape of particles
Using curves for fine tuning of various module settings
Utilizing wind zones to mimic virtual wind blowing particles around
Applying collisions to game objects which can then be used with scripted functions
Using sub-emitters for things like...