Eat3D: Low-Res Character Production - Constructing A Character For Next-Gen GamesEnglish | Video: h264, yuv420p,...
Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV\'s for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the...