THE GNOMON WORKSHOP ENVIRONMENT MODELLING FOR GAMES BOOKWARE ISO-LZ0 | 2.1GB Genre: eLearning | Language:...
Topics Covered
Interpreting concept art and using it properly
Maya scene setup for modeling environments
Using Maya image planes
Scene blockout modeling and planning
Using the Maya grid for precision
Translation and poly modeling tools
Using curves, curve history techniques, and creating curves from edges
Proxy modeling techniques
Selection tools...