Old Search System: CGMA




  • CGMA - Character Creation for Film-Cinematic

    CGMA - Character Creation for Film-Cinematic http://www.cgmasteracademy.com/courses/10-character-creation-for-film-cinematics/ The objective of this class is to understand...


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  • CGMA - Character Design For Animation

    CGMA - Character Design For Animationhttps://www.cgmasteracademy.com/courses/75-character-design-for-animation/An 8-week course designing characters with an industry-experienced character designer;...


    This course will cover a lot of reference and breaking it down into the importance of things to consider regarding animation design. Allow your imagination to push what we can do in design and to push our boundaries in what we are comfortable with and what we feel we can...


  • CGMA - Procedural Modeling for Production in Houdini

    CGMA - Procedural Modeling for Production in Houdinihttps://www.cgmasteracademy.com/courses/149-procedural-modeling-for-production-in-houdini/A 6 week course where students will learn...


    This course will be an in-depth look into procedural modeling in Houdini; throughout the course, students will gain a strong understanding of how proceduralism can be used to create powerful modeling workflows. We will explore a variety of concepts used to create procedural assets, with each lesson having a finished...


  • CGMA - Sculpting Anatomy from Animal to Creature

    CGMA - Sculpting Anatomy from Animal to Creaturehttps://www.cgmasteracademy.com/courses/94-sculpting-anatomy-from-animal-to-creatureA 10-week course using anatomy foundations and design...


    In this course, students will create their own animal anatomy study in ZBrush. They will learn how to construct a model from the inside out, starting by building the skeletal system and adding muscles and skin later on. This course will also focus on portfolio by covering how to light...


  • CGMA - ZBrush for Concept & Iteration

    CGMA - ZBrush for Concept & Iterationhttp://www.cgmasteracademy.com/courses/44-zbrush-for-concept-iterationA 6-week intensive course on using Zbrush and integrating...


    Students will focus on creative 3D problem solving complimented with a comprehensive overview of everything you need to begin using ZBrush as an integral part of your modeling tool set.
    Once you've completed the course, you'll not only be comfortable in general ZBrush usage and terminology, you'll also have developed a...


  • CGMA - The Art of Color And Light with Marco Bucci

    CGMA - The Art of Color And Light with Marco Buccihttps://www.cgmasteracademy.com/courses/73-the-art-of-color-and-lightAn 8-week course developing an...


    Use color and light to convey mood & story The Art of Color and Light is an exploration in the properties of color and light under a variety of conditions. This is an essential stage in concept art that develops mood and communicates the narrative of the story by means...


  • CGMA – Dynamic Sketching 2

    CGMA – Dynamic Sketching 2https://www.cgmasteracademy.com/courses/68-dynamic-sketching-2/An 8-week continuation course from Dynamic Sketching 1, utilizing observational drawing...


    Foundational drawing is the most important aspect of being a designer. This class is designed to take the lessons from Dynamic Sketching 1, and further the practice of applying those skills in onsite drawing while creating new concepts from particular themes. There will be more exploration on the student's part...


  • CGMA – Anatomy Of Clothing by Ron Lemen

    CGMA – Anatomy Of Clothing by Ron Lemenhttps://www.cgmasteracademy.com/courses/83-anatomy-of-clothingIn this class, we will deconstruct the materials,...






  • CGMA - Digital Painting - David Merritt 2019

    CGMA - Digital Painting - David Merritt 2019http://www.cgmasteracademy.com/courses/67-digital-paintingThis course is an introduction to digital painting...



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  • CGMA - Next Gen Character Creation Mentorship

    CGMA - Next Gen Character Creation Mentorshiphttps://www.cgmasteracademy.com/courses/107-next-gen-character-creation-mentorshipThis advanced 8-week course has been designed to learn...


    This course has been designed to learn in-depth techniques for modeling, texturing and rendering a cutting edge real-time character. The class will work similarly to a live mentorship, as students approach the creation of AAA game characters for their portfolios. Students should expect to cover for head and hair, costume...


  • CGMA - Fundamentals of Design with Tyler Edlin

    CGMA - Fundamentals of Design with Tyler Edlinhttp://www.cgmasteracademy.com/courses/63-fundamentals-of-designDesign pertains to nearly everything. From composition and...



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  • CGMaster Academy – Fundamentals Of Character Design

    CGMaster Academy – Fundamentals Of Character Designhttps://www.cgmasteracademy.com/courses/70-fundamentals-of-character-designAn 8-week course for building foundational skills necessary for...



    This is a beginning character design course with an emphasis on creating memorable characters with interesting personalities & shapes to tell a story. The goal is to visually communicate our characters from life observations, reference, and our imaginations. As we continue the course, the students will get used to the...


  • CGMA - The Art of Color and Light With Ryan Lang

    CGMA - The Art of Color and Light With Ryan Langhttps://www.cgmasteracademy.com/courses/73-the-art-of-color-and-light/The Art of Color and...






  • CGMA - Intro to Maya

    CGMA - Intro to Mayahttps://www.cgmasteracademy.com/courses/53-intro-to-mayaA 10-week introductory course using Maya to model, animate, texture, render,...



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  • CGMA - Intro to Marvelous Designer

    CGMA - Intro to Marvelous Designerhttp://www.cgmasteracademy.com/courses/39-introduction-to-marvelous-designerThis introductory course for Marvelous Designer will go into detail...






  • CGMA - Intro to Environment Art

    CGMA - Intro to Environment Arthttps://www.cgmasteracademy.com/courses/58-intro-to-environment-art A 10-week course for learning to create compelling environment...



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  • CGMaster Academy – Character Texturing for Games in Substance

    CGMaster Academy – Character Texturing for Games in SubstanceEnglish | Video: 1080p | Project fileshttps://www.cgmasteracademy.com/courses/119-character-texturing-for-games-in-substanceA...


    Create textures for games
    This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture...


  • CGMA - Stylized Assets Creation - Kevin B.Griffith

    CGMA - Stylized Assets Creation - Kevin B.Griffithhttp://stg.cgmasteracademy.com/instructors/67-kevin-griffith Kevin is an artist, game developer, and...


    Week 1 | Introduction to Stylized Art
    Relevant games | Artist/influencers | What makes an asset stylized | The box: introduction to texture painting
    Week 2 | Introduction to 2.5 D
    Relevance | What games use 2.5 D | How it is used | 2.5D exterior scene: gather reference, block out scene, material...


  • CGMA – Intro to FX Using Houdini

    CGMA – Intro to FX Using Houdinihttps://www.cgmasteracademy.com/courses/16-intro-to-fx-using-houdiniCreate Dynamic FX for film & games Intro to...



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  • CGMA - Stylized Characters in 3D

    CGMA - Stylized Characters in 3Dhttp://www.cgmasteracademy.com/courses/109-stylized-characters-in-3dThe main objective of this class is to understand the...


    Week 1: Introduction to Stylized Modeling
    Week 2: Blocking Out Character
    Week 3: Forms of the Body
    Week 4: Facial Features
    Week 5: Hands and Feet
    Week 6: Costumes and Props
    Week 7: Clean Up
    Week 8: Posing, Painting, and Presentation of the Character


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