The Gnomon Workshop - Photorealistic Character Look Dev In Maya & Arnoldhttp://www.thegnomonworkshop.com/tutorials/photorealistic-character-look-dev-in-maya-arnoldLighting, Shading & Rendering...
Starting in Maya, Sefki shares his techniques to light the character model, utilizing area lights, HDRI maps, and light blockers to establish the right mood before adjusting the camera to achieve the very best likeness of his digi-double.
The look-dev process begins with the set up of the shaders for the...