The Gnomon Workshop - V-Ray Fundamentals: Materials, Lights and Linear WorkflowEnglish | 5+ Hours |...
He then moves onto Lights and Materials, including the Blend Material, Sub-Surface Scattering, and Displacement. Next, he discusses the new V-Ray RT and the GPU accelerated rendering features before moving to Global Illumination and the various ways to achieve high quality GI renders quickly using advanced baking of GI maps....