Old Search System: gnomon master class




  • The Gnomon Workshop - Rigging 101: Skeletons Maya Techniques with Alex Alvarez

    The Gnomon Workshop - Rigging 101: Skeletons Maya Techniques with Alex Alvarez English | .MP4...


    With Jester\'s skeleton created, we now clean it up and prepare it for skinning and control rigs. At this point you will know everything you need to know in order to create skeletons for your own characters or creatures. Alex Alvarez Alex Alvarez is the founder and president of the...


  • The Gnomon Workshop - The Making of \'Dirge\' with Alex Alvarez

    The Gnomon Workshop - The Making of \'Dirge\' with Alex Alvarez English | .FLV |...


    As this project represents a diverse range of tools and techniques, it is an in-depth look at the process with an assumption that the student has an intermediate understanding of the tools. Anyone interested in creating a dynamic and cinematic 3D digital environment will benefit from Alex\'s approach and breakdown....


  • The Gnomon Workshop - The Making of Totem with Alex Alvarez

    The Gnomon Workshop - The Making of Totem with Alex Alvarez English | 17 Lessons...


    Beginning with the initial design brief of a ‘stone head in a jungle', Alex began with a series of sketches for approval. The 3D development began with the head in ZBrush, moving to terrain layout and camera setup in Maya. The terrain was then sculpted in ZBrush to finalize the...


  • The Gnomon Workshop - Maya Viewport 2.0 and Shader FX (Updated 22/10/2014)

    The Gnomon Workshop - Maya Viewport 2.0 and Shader FX (Updated 22/10/2014) English | Duration:...


    The described techniques allow you to view transparency, environment reflections, ambient occlusion and translucency, all in real-time, without the need for expensive renders. By taking advantage of the hidden power of Viewport 2.0 you can create better previews, stunning animatics, faster 3D illustrations, and higher quality game textures and assets....


  • The Gnomon Workshop - \'ARCHETYPE\' VFX Breakdown Lighting and Rendering Pipeline

    The Gnomon Workshop - 'ARCHETYPE' VFX Breakdown Lighting and Rendering Pipeline English | .MP4 |...


    After constructing the HDRI, Rob moves into Maya for shader development and rendering, using VRay to output the various passes and layers for the shot. Once the plate is cleaned up and the 3D character has been color graded and integrated into the shot, he constructs a production "gizmo" to...


  • The Gnomon Workshop - Drawing the Figure Volume Two: Form and Structure

    The Gnomon Workshop - Drawing the Figure Volume Two: Form and Structure English | Duration:...


    By constructing simple forms, exploring overlap and translating the complexity of the human body into its simplest, most basic forms, we can begin to understand the process of converting a 3-Dimensonal, real world form onto a flat, 2-Dimensional surface that an observer can understand. Jack will demonstrate how to see...


  • The Gnomon Workshop - V-Ray Fundamentals: Materials, Lights and Linear Workflow

    The Gnomon Workshop - V-Ray Fundamentals: Materials, Lights and Linear Workflow English | 330 minutes...


    He then moves onto Lights and Materials,including the Blend Material, Sub-Surface Scattering, and Displacement. Next, he discusses the new V-Ray RT and the GPU accelerated rendering features before moving to Global Illumination and the various ways to achieve high quality GI renders quickly using advanced baking of GI maps. Lastly,...


  • Gnomon Assets - Canvas Texture pack

    Gnomon Assets - Canvas Texture pack JPEG | Textures | 83 MBThis texture pack inlcudes...





  • Unity Asset - DEXSOFT - Gnomon Hangar v1.0

    Unity Asset - DEXSOFT - Gnomon Hangar v1.0 | 1.43GB


    This is a model and texture package to create gnomon or dwarven fantasy steam punk scenes. It contains 2 halls, a corridor an outdoor yard and 38 decoration objects to fill the rooms with details.
    This pack shares most textures with our Gnomon Corridors pack and has exactly the same...


  • The Gnomon Workshop - Maya Dynamics: Underwater Environments

    The Gnomon Workshop - Maya Dynamics: Underwater Environments | 2.24 GB English | 270 mins...



    Topics Covered:

    * Water Fog
    * Ocean Fluids
    * Fog Lighting
    * Sprite Particles
    * Emitters
    * Soft Bodies
    * Goals
    * Springs
    * Turbulence Fields
    * Expressions
    * Point Particles
    * Collisions
    * Control Curves
    * Instances
    * Paint Effects

    Chapters

    1. Introduction
    2. Fake...


  • The Gnomon Workshop - The Techniques of Mark Goerner 2: Rendering Interior Spaces

    The Gnomon Workshop - The Techniques of Mark Goerner 2: Rendering Interior Spaces English |...


    Topics :
    Blocking in the Canvas
    Establishing Focal Points
    Using Layers
    Perspective
    Cut, Copy, Paste Techniques
    Lighting
    Architectural Detailing
    Introduction
    Rough Color Palette
    Atmospheric Indication
    Roughing in Lighting
    Perspective Layer
    Cut, Copy, Paste Technique
    Pattern Creation
    Last Adjustments
    Credits More info
    Download Links :




  • The Gnomon Workshop - Direct Illumination in Maya and mental ray Volume 2

    The Gnomon Workshop – Direct Illumination in Maya and mental ray Volume 2English | +4...


    In this DVD, lighting artist Fredric Durand demonstrates a variety of methods to improve the overall appearance of direct illumination within Maya and mental ray. This involves not only changing the fundamental way CG light sources illuminate our scene, but also how they help to describe the materials in the...


  • The Gnomon Workshop - The Making Of \'Trin\'

    The Gnomon Workshop - The Making Of \'Trin\' English | AVC1 1024x768 15 fps |...


    Topics Covered :
    Orthographics
    Topological basemesh
    Using Headus UVlayout
    Sculpting in ZBrush
    Blocking-in the initial shaders, normal maps, SSS and lighting
    Creating a leather texture
    Texture stamping
    Compositing in Photoshop
    Making a quick rig and animation
    Composting the animation in After Effects
    Chapters:
    Orthographics
    Base Mesh, part one
    Base Mesh, part two
    UV Layout
    ZBrush, part one
    ZBrush, part two
    Shaders, Lighting, Colorstudy
    Texturing the Coat
    Texturing the Head
    Modeling the...


  • The Gnomon Workshop - How To Render Matte Surfaces Vol 1-3

    The Gnomon Workshop - How To Render Matte Surfaces Vol 1-3 English | .AVI |...


    On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade. Scott covers the necessary tools and materials, explaining how to use them. Next he explains and demonstrates the basics of how our brains...


  • The Gnomon Workshop - A Pungent Character

    The Gnomon Workshop - A Pungent Character English | 187 mins | AVC 1024x576 15...


    More info _http://www.thegnomonworkshop.com/store/product/945/A-Pungent-Character#.U1DsV1eaogM Download Links : Gnomon.Training.A.Pungent.Character.part1.rar
    Gnomon.Training.A.Pungent.Character.part2.rar
    Gnomon.Training.A.Pungent.Character.part3.rar or Gnomon.Training.A.Pungent.Character.part1.rar
    Gnomon.Training.A.Pungent.Character.part2.rar
    Gnomon.Training.A.Pungent.Character.part3.rar


  • Gnomon Workshop - Feng Zhu Concept Design 3 - Quick Sketching

    Gnomon Workshop - Feng Zhu Concept Design 3 - Quick Sketching English | Avi |...


    More info _http://www.thegnomonworkshop.com/store/product/75/Concept-Design-3#.UvHg0bRA36g Download Links : GnomWQuick_Sketching.part1.rar
    GnomWQuick_Sketching.part2.rar
    GnomWQuick_Sketching.part3.rar
    GnomWQuick_Sketching.part4.rar
    GnomWQuick_Sketching.part5.rar
    GnomWQuick_Sketching.part6.rar GnomWQuick Sketching.part1.rar
    GnomWQuick Sketching.part2.rar
    GnomWQuick Sketching.part3.rar
    GnomWQuick Sketching.part4.rar
    GnomWQuick Sketching.part5.rar
    GnomWQuick Sketching.part6.rar


  • The Gnomon Workshop - 3D Look Development in MODO

    The Gnomon Workshop - 3D Look Development in MODO English | .MP4 | Runtime :...


    Andras Kavalecz
    3D Artist

    Andras Kavalecz is a professional 3D artist with over 19 years of experience creating digital art for the
    broadcast and games industries. His visual effects work can be seen in TV series such as Fringe, Person of Interest, Grimm, Almost Human and Agents of...


  • The Gnomon Workshop - Introduction to Maya 2014 - Interface and Workflow with Eric Keller

    The Gnomon Workshop - Introduction to Maya 2014 - Interface and Workflow with Eric Keller...



    Interface and Workflow with Eric Keller
    Over the past 15 years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and...


  • Gnomon Workshop - Comic Book Coloring

    Gnomon Workshop - Comic Book Coloring In this third DVD of a seriessf on comic...



    TOPICS COVERED
    Preparing Black & White Line Art for Color in Photoshop®
    Establishing a Foundation of Light/dark Values
    Picking/Establishing a Palette
    Working with Imported Textures
    Finishing/Balancing Final Colors and Values Setting up Black + White line art
    foundation gradients + textures
    border colors
    decorative elements / flags / mountains
    Mountains / buildings / the horse
    ...


  • Gnomon Workshop — Practical Light and Color

    Gnomon Workshop — Practical Light and Color English | .MOV | h264, 960x540, 23.97 fps...


    Light Basics Bounced Light Understanding Shadows Color Surface Response Depth, Atmosphere and Camera Effects Traditional Art Studies Painted Studies More info _
    The Gnomon Workshop - Practical Light and Color.rar The Gnomon Workshop - Practical Light and Color.rar