Digital Tutors - Advanced Rigid Body Dynamics using Proxy Objects English | 2h 53m |...
By making lower resolution proxies to use as RBD objects (or from a particle sim-and-replace) and replacing them post-simulation, the process can be greatly sped up. Different methods can be utilized for simulating multiple objects, packed objects, and varying topologies (for example, we wouldn\'t want every rock to be identical,...